'Meshsweeper': Dynamic Point-to-Polygonal-Mesh Distance and Applications

نویسنده

  • André Guéziec
چکیده

ÐWe introduce a new algorithm for computing the distance from a point to an arbitrary polygonal mesh. Our algorithm uses a multiresolution hierarchy of bounding volumes generated by geometric simplification. Our algorithm is dynamic, exploiting coherence between subsequent queries using a priority process and achieving constant time queries in some cases. It can be applied to meshes that transform rigidly or deform nonrigidly. We illustrate our algorithm with a simulation of particle dynamics and collisions with a deformable mesh, the computation of distance maps and offset surfaces, the computation of an approximation to the expensive Hausdorff distance between two shapes, and the detection of self-intersections. We also report comparison results between our algorithm and an alternative algorithm using an octree, upon which our method permits an order-of-magnitude speed-up. Index TermsÐTriangular mesh, closest point, multiresolution hierarchy, priority process, dynamic queries.

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عنوان ژورنال:
  • IEEE Trans. Vis. Comput. Graph.

دوره 7  شماره 

صفحات  -

تاریخ انتشار 2001